Gone Home Studio Departs From Next Game Over ‘Toxic’ Workplace

A mother and daughter are seen in a car driving down a road.

Image: Annapurna Interactive

Almost two years after Gone Home developer Fullbright was in the news following a report alleging co-founder Steve Gaynor made the studio a toxic cesspool of bullying and harassment, the studio known as Fullbright is officially no longer developing Open Roads.

Gaynor, who stepped away from his management position for a strictly writer role in 2021 shortly before Polygon’s original report went live, posted a blog about the situation on Friday, May 12. Gaynor starts by saying he used the last two years to “reflect and reconsider” his working relationship with the Fullbright team but also says the studio is no longer developing and representing Open Roads moving forward, with publisher Annapurna Interactive taking over the front-facing side of marketing. However, Gaynor’s post doesn’t make the circumstances around the split entirely clear, so we don’t know if this shakeup was amicable or decided by one party or the other. We’ve reached out to Annapurna for comment and will update the story if we hear back.

“[A]fter a great deal of consideration, it’s just no longer Fullbright’s place to represent Open Roads publicly going forward; it will be credited to “The Open Roads Team” at launch and won’t be covered further here,” Gaynor writes. “As much as I wish the game the best when it does come out, if you joined this newsletter hoping for fresh info on Open Roads, you should do yourself a favor and sign up for the Annapurna newsletter on that front. They’ve got you covered.”

Gaynor goes on to say he was “unhappy” in his managerial role and said that factored into his behavior toward employees at Fullbright. Despite this, he still is working on a solo project under the company name.


Open Roads is a narrative adventure game about a road trip with a mother and daughter that began development in 2019 and was originally projected to launch in 2021. Now it’s been two years since that initial window, and it sounds like turmoil at Fullbright hasn’t helped its extended delay.

Fullbright rose to prominence in 2013 when it released Gone Home, one of the surprise hits of the year, praised for its writing, environmental storytelling, and the queer romance at it center. The studio went on to release Tacoma in 2017.

Pokémon Scarlet And Violet’s Home Update Brings New Problems

After six months, Pokémon Scarlet and Violet now have Pokémon Home support, allowing players to transfer some of their old favorite ‘mons from the storage app to the latest games. The update allows a select number of Pokémon to join your Paldea journey, but as fans have been exploring the update, they’ve discovered a few drawbacks that have Scarlet and Violet’s competitive meta in question.

The good news, Scarlet and Violet’s roster has expanded by over 70 Pokémon. These additions can’t be caught in the wild, but if you have them in your Home box, you can send them over to your Paldean party now. Some of these were available as seven-star tera raids, but there are a handful of new additions, including legendaries from Gen VII, and the Hisuian forms from Pokémon Legends: Arceus.

Which Pokémon can you transfer to Scarlet and Violet?

The full list, according to Serebii is as follows:

  • Charmander
  • Charmeleon
  • Charizard
  • Articuno
  • Zapdos
  • Moltres
  • Mewtwo
  • Mew
  • Cyndaquil
  • Quilava
  • Typhlosion
  • Kyogre
  • Groudon
  • Rayquaza
  • Uxie
  • Mesprit
  • Azelf
  • Dialga
  • Palkia
  • Heatran
  • Giratina
  • Cresselia
  • Arceus
  • Oshawott
  • Dewott
  • Samurott
  • Tornadus
  • Thundurus
  • Landorus
  • Meloetta
  • Chespin
  • Quilladin
  • Chesnaught
  • Fennekin
  • Braixen
  • Delphox
  • Froakie
  • Frogadier
  • Greninja
  • Carbink
  • Diancie
  • Hoopa
  • Volcanion
  • Rowlet
  • Dartrix
  • Decidueye
  • Magearna
  • Grookey
  • Thwackey
  • Rillaboom
  • Scorbunny
  • Raboot
  • Cinderace
  • Sobble
  • Drizzile
  • Inteleon
  • Zacian
  • Zamazenta
  • Eternatus
  • Kubfu
  • Urshifu
  • Zarude
  • Regieleki
  • Regidrago
  • Glastrier
  • Spectrier
  • Calyrex
  • Wyrdeer
  • Kleavor
  • Ursaluna
  • Basculegion
  • Sneasler
  • Overqwil
  • Enamorus
  • Alolan Raichu
  • Alolan Diglett
  • Alolan Dugtrio
  • Alolan Meowth
  • Alolan Persian
  • Hisuian Growlithe
  • Hisuian Arcanine
  • Galarian SlowPoké
  • Galarian Slowbro
  • Alolan Grimer
  • Alolan Muk
  • Hisuian Voltorb
  • Hisuian Electrode
  • Kantonian Tauros
  • Galarian Articuno
  • Galarian Zapdos
  • Galarian Moltres
  • Hisuian Typhlosian
  • Galarian Slowking
  • Hisuian Qwilfish
  • Hisuian Sneasel
  • Hisuian Samurott
  • Hisuian Liligant
  • Hisuian Basculin
  • Hisuian Zorua
  • Hisuian Zoroark
  • Hisuian Braviary
  • Hisuian Sliggoo
  • Hisuian Goodra
  • Hisuian Avalugg
  • Hisuian Decidueye
  • Magearna
  • Zarude
  • Gimmighoul
  • Vivillon
  • All the hat-wearing Pikachus

When will Pokémon Home’s maintenance end?

More Pokémon will be added in the upcoming DLC The Hidden Treasure of Area Zero, but for now, these new additions will spice up competitive play and let those of us who watch competitive sickos from the sidelines send over old friends. I’m sending Palkia over first thing so he can join Raichu and Houndoom as I try to recreate my main team. Well, as soon as the indefinite maintenance is over, because while some folks have been able to get in as access rolls out over time, Pokémon Home has been undergoing maintenance since the update went live and will last until 11 p.m. PT.

The bad news is certain attacks from older games aren’t making the jump over, and it’s taken some Pokémon builds off the board for competitive play. This is happening in a few cases, but the broad strokes are some Pokémon can learn moves in games like Sword and Shield that aren’t available to them in Scarlet and Violet. You can still transfer a Pokémon between games, but their moves will be reset when they’re moved over. In most cases, you can reteach them these attacks and pick up where you left off, but if an attack is not available in the newer games, they can’t be taught by using items or the Move Relearner. Serebii has tested swapping Pokémon between games, and these forgotten moves are still available if you send them back to an older game, but it does sound like some competitive player will have to rethink certain builds until these attacks are either restored in a future update or perhaps, a future game.

While transferring old Pokémon to Scarlet and Violet is one perk, anyone who connects their save file to Home will also get a new Sprigatito, Quaxly, and Fuecoco with rare abilities.

Why Spider-Verse’s Home Release Isn’t Like The Theatrical Cut

In a recent interview with GamesRadar, Spider-Man: Across the Spider-Verse producers Phil Lord and Chris Miller explained why the movie’s digital release introduced some changes to its multiple theatrical cuts.

Sony Pictures Imageworks “still had some shots that they felt they could do better for the finished version” while the movie’s international cut was going through censor checks two months before its release, according to Miller. This led to crew members chipping in with additional ideas for a final cut of the film with some tweaks and “improvements” to scenes that Miller says fans could “pore over forever.”

Read More: Mind Blown: Across The Spider-Verse Has Multiple Versions Out In Theaters

“Certain crew members– people in the sound department or on the animation team– were like, ‘Oh, could we do this instead?’” Miller told GamesRadar. “Let’s do the best possible version we can. Because it’s a multiverse movie, it’s like there’s a multiverse of the movie– that was really the reasoning behind it. It was trying to make the best possible version that everyone was going to be the proudest of.”

Spoiler warning for Spider-Man: Across The Spider-Verse.

Back in July, moviegoers had their collective minds blown by the fact that Spider-Man: Across the Spider-Verse had multiple versions circulating in theaters (outside of the one with audio issues). At the time, fans thought the cuts added to the meta-narrative feel of the film’s multiverse storyline and gave them an excuse to watch it multiple times to see if they noticed any subtle changes in the film. However, fans seem less charitable with some of the additional line changes that the record-breaking animated film made in its home release.

Some changes include alternate lines from Miles Morales at the end of the big Spider-Men chase scene, and how he discovers he’s in the wrong dimension toward the end of the movie.

Read More: Fight Me: Spider-Punk Is Spider-Verse’s Best New Hero

Beyond the Spider-Verse will release ‘when it is ready’

While Spider-Verse’s home release was equated to a game’s day-one patch update, its producers also gave a video game-esque answer as to when folks should expect its sequel Beyond the Spider-Verse to hit theaters, saying only that it will come out “when it is ready.”

“Those conversations are thankfully above our paygrade, but I can tell you we’re already hard at work on it, and we’ll take the time it takes to make it great,” Lord told Digital Spy.

Beyond the Spider-Verse was initially slated to release on March 24 before being delayed indefinitely by Sony Pictures in the wake of the SAG-AFTRA and Writers Guild of America strikes.

“What we’re trying to accomplish with the film is have it be the most satisfying conclusion to the story than it can be, and take it to places that you haven’t been before. And make you laugh and cry, and cheer and think,” Miller told Digital Spy.

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