Epic Games Sale Has Great Deals And Rewards For PC Gamers

Sam Porter Bridges (played by Norman Reedus) looks at something offscreen in Death Stranding.

Is that a deal I see?
Image: Kojima Productions

The Epic Games Store is running a summer sale with some solid discounts on big games ranging from Hideo Kojima’s Death Stranding to the just-released Dead Island 2, making the next few weeks a hot time to flesh out your PC backlog.

Hundreds of games are on sale through August 3. Acclaimed platformer Celeste is just $5 while survival horror adventure Alan Wake Remastered is only $12, just in time for the sequel’s October 17 release. A handful of Assassin’s Creed games—the Greek epic Odyssey, the Egyptian masterpiece Origins, and the Paris-set Unity—are a few bucks each. The brilliant narrative RPG Disco Elysium – The Final Cut is here, too, for $10. And of course, some just-released games like Crime Boss: Rockay City, Dead Island 2, and Star Trek: Resurgence are all discounted pretty heavily, which is great if you’re looking for something new to play but don’t want to break the bank.

Read More: Look At These White-Hot PS5 And PS4 Sales Happening Right Now

Maybe the best part about this sale, though, is the rewards. Typically, Epic gives you 5 percent back for every app or game you purchase through its platform. During this sale, that percentage has doubled to 10. So, not only are game prices slashed by as much as 90 percent for select titles, but you’ll also get a bit of that money spent back 14 days after your purchase. That’s a win-win in my book.

The full list of discounts is long, so here’s a truncated version in semi-alphabetical order:

Epic Games Summer Sale 2023

  • Alan Wake Remastered – $12
  • Assassin’s Creed Odyssey Standard Edition – $12
  • Assassin’s Creed Origins Standard Edition – $9
  • Assassin’s Creed Unity – $7.49
  • Battlefield 2042 – $18
  • Battlefield V Definitive Edition – $12.49
  • Borderlands 3 – $9
  • Celeste – $5
  • Chivalry 2 – $20
  • Cities: Skylines – $9
  • Crime Boss: Rockay City – $28
  • Dead Island 2 – $45
  • Death Stranding Director’s Cut – $20
  • Disco Elysium – The Final Cut – $10
  • Dying Light Enhanced Edition – $9
  • EA Sports Fifa 23 Standard Edition – $17.49
  • Far Cry 6 Standard Edition – $15
  • For Honor Standard Edition – $4.49
  • Ghost Recon Breakpoint Standard Edition – $12
  • Grand Theft Auto V: Premium Edition – $15
  • Metro Exodus Standard Edition – $6
  • Need for Speed Unbound Standard Edition – $20.99
  • PC Building Simulator 2 – $20
  • Red Dead Redemption 2 – $19.79
  • Riders Republic – $15
  • Rogue Company: Ultimate Edition – $20
  • Saints Row – $24
  • Sid Meier’s Civilization VI – $6
  • SnowRunner – $16.49
  • Star Trek: Resurgence – $30
  • Star Wars Battlefront II: Celebration Edition – $10
  • The Crew 2 Standard Edition – $5
  • The Division 2 Warlords of New York Ultimate Edition – $24
  • The Elder Scrolls V: Skyrim Special Edition – $10
  • The Outlast Trials – $25.49
  • Tom Clancy’s Ghost Recon Wildlands Standard Edition – $10
  • Tortuga – A Pirate’s Tale – $21.24
  • Watch Dogs: Legion Standard Edition – $9


Todd Howard Revealed Elder Scrolls 6 Early Due To Grumpy Gamers

A lead Skyrim designer has explained why Bethesda exec Todd Howard peeled back the curtain on The Elder Scrolls 6 in 2018, despite the studio’s years-long focus on shipping Starfield: Angry gamers with their pitchforks and torches.

Read More: Todd Howard Seems To Think Bethesda Announced The Elder Scrolls VI Too Early

In an October 23 interview with the gaming podcast MinnMax, Bruce Nesmith spoke about his history with Bethesda Softworks. Nesmith—who’s been with the company on and off since the ‘90s with credits on Fallout 3, Oblivion, and Skyrim—told host Ben Hanson that Bethesda was getting shit for remaining so tightlipped on The Elder Scrolls 6 for such a long time. It got to a point where, according to Nesmith, Howard had to do something to quell a supposed angry gamer mob. And that something, it turned out, was dropping a teaser of the next entry in The Elder Scrolls series during E3 in June 2018. Nesmith said:

“Well, you have to remember the company took years of hits for not talking about Elder Scrolls 6. I mean, years of hits. Because Todd’s opinion—one which I share, by the way—is that the video game industry has short memories. Those companies that start touting their games years ahead of time actually, you know, they screw themselves. The best time to start talking about it is six months before releases. […] So, only the fact that everybody was—you know, the pitchforks and torches were out. It got Todd to say, ‘Yes, we’re going to do Elder Scrolls 6. I promise you, it’s for real. It’ll happen.’ But I’m betting you won’t hear much in the way of details until about six months before release, which is the way it should be. I think that’s the best approach, and [Todd’s] proven that that works really well—at least for Bethesda.”


The Elder Scrolls 6 was revealed at E3 2018 with a teaser that pans over a mountainous landscape while drums crescendo into a horn section—and that’s it. Since the teaser, tiny bits of news like the game going into early development this year and the potential setting the game will take place in trickled out of Bethesda’s offices, but it’s essentially been radio silence for the past five years.

Kotaku reached out to Bethesda for comment.

Nesmith doesn’t work at Bethesda anymore. According to his LinkedIn page, he left his role as design director in September 2021 and self-published a Norse mythological fantasy epic called Mischief Maker. However, Nesmith told Hanson that some of his ideas might still appear in The Elder Scrolls 6.

“The whole magic system for Skyrim? I persuaded Todd to let me throw out the baby and the bathwater and restart [it] from scratch, and he trusted me enough to do that,” Nesmith said. “There will probably still be traces of that in [The Elder Scrolls 6]. The whole ‘you do it to get better at it’? While that was not my unique idea, I had a large hand in that. That’s absolutely gonna continue. A lot of the concepts dealing with how you level and things like that, you know, there will be a bunch of new ideas thrown in, but I’m betting some of the stuff that I worked on will still survive in the new one.”

Read More: Fallout 5 Is Bethesda’s Next Game After Elder Scrolls 6, Will Probably Be Out By 2050

It’ll probably be a while before we find out, but whenever it drops, Todd Howard said it may be the last one he works on. No matter what The Elder Scrolls 6 entails, though, we know it’s not coming to PlayStation anytime soon.

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