Square Enix ‘Considering’ Remastering More Of Its Beloved RPGs

Are we going to get more remasters from Square Enix’s overwhelming catalog of classic PlayStation role-playing games? The Final Fantasy maker isn’t ruling it out following the apparent success of the series’ Pixel Remaster anthology, telling shareholders it’s still “considering” bringing other games like Final Fantasy Tactics, Xenogears, and possibly even Vagrant Story back from the dead.

As first spotted by VGC, Square Enix was asked about its plans during its latest business meeting. “Are there plans to remaster other past titles?” asked one shareholder according to the company’s official transcript. “Personally, I would like to play Xenogears.” Wouldn’t we all? The Dragon Ball Z meets Gundam mech fighter RPG mixed wild sci-fi storylines with heavy religious, political, and philosophical themes and laid the groundwork for the Xenoblade Chronicles games,

Square Enix has stopped short of confirming anything, but provided a glimmer of hope to older fans who have been waiting to see more of their favorite PS1 RPGs get repackaged for modern platforms. “We will refrain from sharing information about new titles, but we are considering various ideas within the Company and hope that you will look forward to forthcoming announcements,” the company stated.

It would be easy to brush off if not for the continuous swirl of rumors around games like Final Fantasy IX and Final Fantasy Tactics. The massive Nvidia leak from a few years ago, which has been right about everything so far, pointed to FFIX getting a remake and FF Tactics getting a remaster. Two other games in the leak—Chrono Chross and Tactics Ogre—have already received their HD ports, making it feel like only a matter of time until Square Enix announces the rest.

Square Enix has also already released HD remasters of Legend of Mana and Saga Frontier. Surely Xenogears and Vagrant Story, a gothic dungeon crawler written and directed by Final Fantasy Tactics’ Yasumi Matsuno, wouldn’t be left out of the mix? It would be fine to bring games like Parasite Eve, Brave Fencer Musashi, and Threads of Fate to the PlayStation Plus Premium’s library of PS1 classics, but the others deserve a bit more TLC.

The mileage on Square Enix’s HD remasters has varied. The Final Fantasy Pixel Remaster collection only got improved fonts after tons of fan backlash, and the upscaled smoothing on some of the graphics looks absolutely heinous. But it’s honestly a price I’m willing to pay for modern accessibility options and new voice acting, at least if it’s as good as what was featured in last year’s Tactics Ogre remaster.


Square Enix Faces Scrutiny After Financial Setbacks

Square Enix is in a bit of a rough spot following financial setbacks and rocky game releases. While some titles like Final Fantasy XIV have delivered consistent quality and remained popular with fans, other entries from the series as well as newer games from the publisher have shipped in questionable states and typically fail to hit sales targets. Now, after suffering a sizable hit to its stock, the Tokyo-based publisher is facing scrutiny over how it manages the development of its properties.

A recent report from Bloomberg documented the tumultuous situation Square Enix finds itself in: The company has lost close to $2 billion in value since its latest game shipped in June (Final Fantasy XVI). Final Fantasy XVI fell short of sales targets, but its struggles aren’t unique. FFXIV required a massive reboot after a failed launch, FFXV had a long-winded development cycle, and though FFVII Remake had higher sales than FF XVI, it exists alongside abrasively microtransaction-filled mobile titles like Ever Crisis and a swiftly shuttered mobile battle royale game.

Games outside the FF realm haven’t fared well either, with big-budget titles like January 2023’s Forspoken falling far short of sales targets and receiving lukewarm reception at best. Other games like Marvel’s Avengers, which is soon to be shut down after a failed attempt at establishing itself as a healthy live service title, have been little more than a jank-filled disaster.

According to the Bloomberg report, Square Enix CEO Takashi Kiryi, who stepped into the role info formally in June of this year, “intends to whittle down the number of smaller titles and decrease outsourcing to focus on big-budget games with higher potential to improve the company’s profitability.”

While a move that deprioritizes hastily built games to market sounds like a good course of action, the report highlights the questionable manner in which the publisher handles the production of its games–placing creative control solely in the hands of a single producer. Based on info from Bloomberg’s sources:

Producers are given full reign over the scope and direction of projects, and there’s a shortage of proper documentation and team structure […] contractors who’ve done work for Square Enix describe an ad hoc process where project goals can shift without warning.

Again, for any fan who tries their best to follow the development of Square Enix games, this probably isn’t surprising to hear. Though the publisher is trying to turn things around t, as reported by Eurogamer earlier this year, the company’s chief accounting officer reflected that “in light of current conditions […] this will not be easy.”

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