Baldur’s Gate 3 Is Coming To PC Early, Delayed on PS5

Larian Studios is shifting its upcoming RPG Baldur’s Gate 3’s release around a bit, and that means good and bad news depending on if you were planning on playing the game on PC or PlayStation 5.

The RPG, a follow-up to BioWare’s Dungeons & Dragons-inspired series of the late ‘90s and early 2000s, was originally set to leave Early Access and become a real video game on August 31. Now, however, the PlayStation 5 version has been pushed back a week to September 6. The trade-off is the PC version is launching almost a full month early on August 3.

In an interview with Kotaku, Larian founder Swen Vincke said that the decision to move the PC version up by several weeks was because early August seemed a better time to put the game out to PC players, rather than holding it until the console version is also ready. When looking at the stacked 2023 release calendar, Vincke said pushing it forward to August 3 made sense because it wouldn’t be brushing up against other September RPGs like the upcoming sci-fi open-world RPG Starfield, and the Cyberpunk 2077 Phantom Liberty expansion.

Baldur’s Gate 3 needs to stand out in a crowded field

“We wanted to same-ship, and then when we realized that it wasn’t going to happen we started looking at what was possible to release it,” Vincke told Kotaku. “Then we saw that it was a very busy year, with Zelda, with Diablo, and Starfield, with Cyberpunk, and then there’s Final Fantasy—so we started looking ‘okay, well, what’s the good spot when people will be able to play and they’re not going to be fighting for attention?’ We have this game essentially ready to use on PC. So August 3 looked like a good one. So that’s why we picked that one.”

As for the console versions, Vincke explained that Larian’s priority is to reach a stable 60 FPS framerate, which is why the PS5 version will launch a month later, and the Xbox Series X/S version is still in the works.

“PS5, we want to hit that 60 FPS, we’re very close to reaching that,” Vincke said.
So we wanted some extra time. It also takes some time to go through submissions. And so that’s how that came to be. On Xbox we need a bit more time. There’s different requirements there. But we’re hitting those too, it just it’s gonna take a little bit of extra time.”

When Baldur’s Gate 3 was originally announced for PlayStation 5, it was notably not confirmed for Xbox Series X/S, which prompted Larian to release a statement as to why. Turns out, the studio didn’t have any kind of exclusivity deal, it was just having trouble getting the game’s splitscreen co-op to work on the less-powerful Xbox Series S. As of right now, the Xbox version still doesn’t have a release date, but Vincke told Kotaku the porting process is still ongoing.

“On Xbox, it’s a different platform, it has, as you know, there’s two platforms really,” Vincke said. “And so we have to see where we ended up. And the team is committed to working on it, it has for a long time already. So they’re going bit by bit, you know, like, you tear down one performance barrier and go to the next one.

“So it’s just a matter of time. It just requires work. It’s development. And sometimes you have some setbacks, and sometimes you go forward. Our preference would have been to same-ship everything. But yeah, it’s in certain cases, you just have to say like, this is going to take a little bit more work than we wanted it to.”

As for how Microsoft feels about not getting the game on its system at the same time as its competitor, Vincke said the Xbox manufacturer has “been great,” and “supported” the studio.

Baldur’s Gate 3 has been in Early Access since 2020 and has been receiving periodic updates and overhauls over the past three years. Naturally, it has had some bugginess and missing features in that time, but it’s shown a lot of promise in a year already stacked with big RPGs.

New Black Panther Game Coming From Ex Shadow Of Mordor Devs, EA

Black Panther (2016) #1 features the character on the cover.

Image: Brian Stelfreeze / Marvel Comics

Turns out the rumors were true and Electronic Arts is in fact working on a new single player Black Panther game. It’s coming from the publisher’s new Cliffhanger Games studio formed by industry veterans, including developers from Middle-Earth: Shadow of Mordor studio, Monolith Productions.

The announcement includes almost no real information about the game—no release window, gameplay details, or even concept art. Like a lot of big budget projects that get announced way ahead of time these days as companies compete to attract talent, Black Panther is “still early in development with a long road ahead.”

“We’re dedicated to delivering fans a definitive and authentic Black Panther experience, giving them more agency and control over their narrative than they have ever experienced in a story-driven video game,” Kevin Stephens, former Monolith studio head, said in a press release. “Wakanda is a rich superhero sandbox, and our mission is to develop an epic world for players who love Black Panther and want to explore the world of Wakanda as much as we do.”

News of the Black Panther game was first reported last year by journalist and industry insider Jeff Grubb during a Giant Bomb’s Game Mess Mornings stream. Grub claimed EA was working on a game with the goal of building on the success Respawn garnered from its 2019 single-player open-world Star War game, Jedi: Fallen Order. It’s not yet clear if that will just apply to the ambitions of the Black Panther game’s story or open-world-style gameplay as well.

Marvel has been pushing some of its other biggest characters into games as well. EA’s Motive studio is working on a Iron Man game that seems aimed at appealing to fans of blockbuster story-driven games as well. There was of course Eidos Montreal’s Guardians of the Galaxy and Crystal Dynamics Marvel’s Avengers as well. Also don’t confuse EA’s new Black Panther project with the espionage thriller starring Black Panther and Captain America coming from Skydance developers Amy Hennig and Marc Bernardin. As we’ve said before, there are a ton of Marvel games in the works now.

9 Cool Games Coming To Xbox We Just Learned More About

We’re in a bit of a lull between big games right now, which makes it the perfect time to focus on some smaller releases that don’t often get much time in the limelight. Microsoft’s summer ID@Xbox livestream just did exactly that, highlighting a bunch of cool indie games coming to Xbox One and Series X/S in the months and year ahead.

The 10th annual ID@Xbox Showcase (hosted by IGN) was a good reminder of a bunch of neat-looking games that are either in-development or already out on PC and about to come to Xbox and other consoles. We didn’t get to see more of Silksong, the long-awaited sequel to crowd-favorite Metroidvania Hollow Knight, despite the fact that it continues to dominate every Xbox livestream chat even after the game was officially delayed.

But we did get a surprise reveal of a remaster of Prince of Persia designer Jordan Mechner’s first game, Karateka, as well as word that the excellent Axiom Verge 2 is finally on Xbox starting July 11. Plus, you can try out a bunch of new indie games for free thanks to the ongoing Demo Fest running through July 17. Here are nine other games that got world premiers, new gameplay trailers, or release dates today.


Birth – July 28

Birth is an action adventure puzzle game about constructing creatures out of old bones and spare organs. It’s a quiet and macabre point-and-click meditation on comfort and loneliness. It hit Steam earlier this year and is one of 2023’s best and least-expected cozy games.

Everspace 2 – August 15

Everspace 2 is probably one of the best games of the year so far that you likely haven’t gotten around to trying, mostly because it’s only been on PC. A space shooter with RPG and loot mechanics, it’s all about outfitting your starfighter and exploring space, like Star Fox mixed with Diablo. Right? Right?? And now we finally know it’s coming to Game Pass and PlayStation 5 just in time to avoid the Starfield blackout.

Mythforce – September 12

MythForce is a four-player co-op roguelike adventure in the vein of a Saturday morning cartoon. It kind of reminds me of Gauntlet, but in first-person, and it apparently draws inspiration from Baldur’s Gate and Neverwinter Nights. I’m looking forward to giving it a try.

Dreamers – September 1

Out of everything shown at the ID@Xbox Showcase, Dreamers was the most intriguing-looking. Its low-poly 3D world focuses on the adventures of a young boy, a girl, and their robot as they complete side quests and upgrade their vehicles. Their journey looks like it will take them from snowy roads to seaside beaches, filled with puzzles along the way.

Solace State – Summer 2023

Solace State is a hacker visual novel about fighting a corporate biotech conspiracy. It stars Chloe as she confronts political oppression and old romantic flings.

Worldless – Fall 2023

This one’s an ethereal adventure game that swaps between the physical and astral planes “within a shapeless world.” Worldless sports turn-based combat and is promising a “mind-bending” narrative. I’m skeptical, but the vibes seem chill and enticing.

Roman Sands Re:Build – Winter

The newest surreal thriller from the studio behind Paratopic, Roman Sands has you manage a decaying zoological research facility while listening to a strange voice on the radio. The flashy presentation reminds me a bit of Neon White, and the UI looks sick. If the final game can be half as stylish as the trailer, it could be a really good time.

Scarlet Deer Inn – TBD

Are you ready for the takeover of embroidery-core? Scarlet Deer Inn took over the internet earlier this year and it looks utterly delightful. The hand-painted backgrounds are inspired by “Studio Ghibli movies, Slavic folklore, and medieval Europe,” while the game itself will take place across monster-filled dungeons and optional character backstories.

Hellboy Web of Wyrd – TBD

What if a Dark Horse Hellboy comic was a roguelite brawler? That’s the pitch from Hellboy Web of Wyrd, and we finally got to see it (briefly) in action in the latest trailer. While there’s still no release date, it looks like the action will stay pretty cinematic and over-the-shoulder, with timed-dodges, heavy-punches, and gun blasts slowly whittling away at foes. Big Red is the late actor Lance Reddick’s last video game performance.

Last Of Us Part II Composer Hints That PS5 Upgrade Is Coming

Ellie sits under a tree and plays her guitar.

Image: Naughty Dog / Sony

More Last of Us may be on the way, at least in the form of a “next-gen” PlayStation 5 upgrade for The Last of Us Part II. Composer Gustavo Santaolalla suggested during a recent interview that “new editions” of the game are in the works that would expand on his character’s cameo appearance.

Santaolalla’s character plays only a brief role in the PS4 version of the game, strumming on a banjo in Jackson City. He said in an interview with Blender that the new version of the character will be more interactive, potentially letting players select which music from the game’s soundtrack he plays, according to the Spanish gaming site Vandal (via VGC). He quickly added, however, that he can’t reveal anymore yet.

Kotaku reached out to Naughty Dog for comment.

The musician probably wasn’t even supposed to reveal that much, as there’s been no official tease yet for a new version of The Last of Us Part II. It wouldn’t be a shock that Naughty Dog is working on one though. Sony has been developing PS5 versions of recent PS4 hits like Death Stranding and Ghost of Tsushima, as well as porting some to PC like God of War and Spider-Man: Miles Morales. It would make sense that Part II would be next in line, especially considering the recent success of the HBO adaptation.

In addition to bringing more content, improving visuals and performance, and introducing new accessibility options, “next-gen” upgrades are also a great way for companies to “double-dip” on sales, as outlined in a 2021 report by Bloomberg. Coming out at the tale end of the PS4 console generation, a PS5 port of Part II would be a good way to get it in front of new PlayStation owners who haven’t already played the game using backwards compatibility. It’s also a way to start charging $70 for it.

It’s also the most “new” Last of Us content fans are likely to see in the immediate future. Naughty Dog has been coy about any plans for a Last of Us Part III sequel, and the planned multiplayer spin-off, Last of Us Factions, reportedly hit production snags earlier this year. Season two of HBO’s adaptation is also in limbo at the moment as Hollywood writers and actors go on strike.

     

Overwatch 2 And Other Blizzard Games Are Coming To Steam

Lucio, Tracer, Reinhardt, Brigittie, and Mei are seen looking out at a ship invasion.

Image: Blizzard Entertainment

If you, like many others, are very particular about which PC launcher you like to open to play your games and are partial to Steam, you’re in luck. Blizzard has announced it’s bringing some of its games to the platform, starting with Overwatch 2. So you won’t have to worry about keeping the Battle.net launcher that’s taking up precious hard drive space.

Overwatch 2 will debut on Steam on August 10, which will also make the game compatible with Steam achievements and your Steam friends list. While you no longer need Battle.net installed to play the hero shooter, you will still have to link to your Battle.net account, as is the case across all versions of the game. As for what other games Blizzard is bringing to Steam, the company says it will be “sharing more about potential other games coming to the platform when the time is right.” So sit tight, World of Warcraft sickos.

As a pretty casual PC player, this means very little to me as I already play Overwatch 2 on console. But it’s impossible to deny that PC game launchers are a hot topic for some people, as some folks like the ubiquity of having all their games, achievements, and friends in one ubiquitous space. Plus, it’s pretty frustrating juggling several accounts across different platforms that mostly do the same thing. Who’s thrilled about signing up for Bluesky and Threads when you’re already on the sinking ship that is Twitter? None of us, that’s who. The same applies to Steam, Battle.net, Epic Games, and some other PC launcher I’m forgetting about, I’m sure.

The Steam version will launch the same day as Overwatch 2’s first set of story missions, which will cost $15 to play, and will likely be the only set we get in 2023. If you’re at all interested in that and want to catch up on Overwatch lore before the plot finally moves forward, here’s a handy guide to pretty much every piece of extended media that tells you why everyone in that game is shooting at each other.

Nicki Minaj Is Coming To Call Of Duty, Barbs Stay Winning

After weeks of rumors, Call of Duty has announced that it’s adding a Nicki Minaj operator to Warzone and Modern Warfare II. Nicki will join Snoop Dogg (who first became a playable Call of Duty character last year) and 21 Savage as part of an in-game celebration of the 50th anniversary of hip-hop. The operators will be available during Call of Duty: Warzone and Modern Warfare II Season Five, which kicks off August 2. Because of this addition, and nothing else, I will be playing this game again.

Read More: The 20 Best Nerdy Video Game Rap Lyrics

According to a blog post on the official Call of Duty website, you’ll also get free war track packs (songs that play on in-game vehicles’ radios) for logging in four times between August 7 and August 16. The first three days of logins will get you a song from the ‘80s, ‘90s, and 2000s respectively, while logging in on the fourth day gets you a weapon blueprint.

Playing as Snoop Dogg, Nicki Minaj, and 21 Savage will not be free, but it’s unclear how much their respective bundles will cost you. The blog post says that “more information is to come” that will be posted “prior to launch,” so if you’re hoping to get some Roman’s Revenge in Warzone, you might wanna start saving up. I know that I will be downloading Warzone and playing again for the first time in months, solely thanks to Miss Chun-Li.

Plus, an Activision rep confirmed to Kotaku that Nicki Minaj did some voiceover work for her Operator (as did 21 Savage and Snoop).

The Call of Duty Season 5 roadmap.

Image: Activision

At launch, Call of Duty Season 5 will also bring back a Call of Duty 4 map, and add three other new maps for Modern Warfare II, as well as three new modes (Havoc, a multiplayer arena-style mode; large-scale Capture the Flag, and Gunfight variants). As always, the season will add more maps and modes as it progresses.

Read More: R&B Singer Ne-Yo Loves Street Fighter So Much He Takes His PS5 With Him On Tour

Warzone will get a special quest for its Vondel map that’s similar to the Traditional Battle Royale Champion’s Quest in Al Mazrah, with a few tweaks detailed in the aforementioned blog post. And two familiar vehicles will join Warzone maps for the first time: the MRAP (a big-ass armored truck) and the dirt bike (self-explanatory).

All of this is well and good, but I’m still focused on the addition of Nicki Minaj. Barbs, rise up.

Final Fantasy 14 Finally Coming To Xbox A Decade Later

At long last, Xbox owners will soon get to enjoy the MMORPG PlayStation players have enjoyed for nearly a decade. Final Fantasy XIV is headed to Xbox Series X/S in spring 2024 after being a PlayStation console exclusive since 2014.

Producer and director Naoki Yoshida made the announcement on stage at the game’s 2023 fanfest in Las Vegas, NV alongside Microsoft Gaming CEO Phil Spencer. The Xbox Series X/S version will offer 4K graphics and faster load times, like its PlayStation 5 counterpart. While the full release is still almost a year away, an open beta will be available for players to try much sooner when patch 6.5x arrives in the months ahead.

For those who have been living under an adamantoise shell, Final Fantasy XIV has you complete fetch quests, dungeons, and raids across the dazzling world of Hydaelyn, full of political intrigue and mythical wonder. The game was one of the first live-service disasters when it first launched in 2013, and was even entirely shutdown for a time before re-releasing as A Realm Reborn.

Specner And Yoshida announce the Xbox port at Fanfest 2023.

Screenshot: Square Enix / Kotaku

It’s recieved increasingly excellent expansions ever since, each introducing new characters, classes, and conflicts. And while it’s an MMO, a Duty Support system lets you play solo with AI-controlled NPCs. By the time Final Fantasy XIV comes to Xbox Series X/S, Square Enix says the feature will enable players to complete everything from the start of the game up through its most recent Endwalker expansion without ever needing to interact with another human being.

Why did it take so long to get FFXIV on Xbox?

The story of how we got here, however, is a long one. Yoshida was asked as early as 2013 why the game wasn’t on Xbox One. His answer at the time was that Microsoft’s stance on crossplay was too restrictive. “The main reason from our side is that I don’t want the community to be divided; to be split into two or more. For example, one player might be on the PC version, another might be on the PS4 version, and I’m playing the Xbox version – but we’re not able to join the same game servers,” he told RPGSite at the time. “That is just… I just don’t like the idea. I disagree with it.”

That was back when Microsoft was the company seemingly standing in the way of crossplay between the two consoles. Years later, roles were reversed, with Sony pushing back against crossplay for games like Fortnite. Yoshida repeated his requirement for crossplay in a 2017 interview with Kotaku, and things seemed to be progressing in that direction not long after.

Spencer publicly promised to bring the game to Xbox at the X019 fanfest event in London. “We have a great relationship with Yoshida-san and we’re working through what it means to bring a cross-platform MMO, that they’ve run for years,” he told VGC at the time. “It will be one of the games that’s coming and it’s something that I know our Xbox fans will be incredibly excited to see.”

No deal immeidately materialized, however. Yoshida was asked again what the problem was during a 2021 interview around the time Final Fantasy XIV came to PS5. “So I feel bad for saying the same thing every time,” he told Easy Allies. “But we are still in discussions with Microsoft and I feel like our conversations are going in a positive tone.”

The positive tone of those conversations seemingly wasn’t enough to finally get Sony to agree to crossplay though, until now. The two companies also recently reached a 10-year agreement for Call of Duty to keep coming to PlayStation after Microsoft’s acqusition of Activision Blizzard is finalized. Purely a coincidence, I’m sure. Sony, Microsoft, and Square Enix did not immediately respond to requets for comment.

Baldur’s Gate 3 Dev Says Divinity: Original Sin Sequel Coming

There seems to be another Divinity: Original Sin sequel in the future, but eager fans will need to wait until well after developer Larian Studios releases Baldur’s Gate 3 to get their hands on it.

In an IGN interview published July 27, the Belgian studio’s founder Swen Vincke confirmed that players haven’t seen the last of the tactically-minded, isometric role-playing game series Divinity: Original Sin, saying that it’s Larian’s “own universe,” and that “we’re definitely gonna get back there at some point.”

But his team will very much need to “refresh [themselves] creatively” after Baldur’s Gate 3, its first game in six years, before committing to an actual game announcement.

In an article from earlier this July, Kotaku staff writer Kenneth Shepard explains why this latest entry in the Dungeons & Dragons-set, party-based RPG series first introduced by BioWare in 1998 is “a big deal.”

Baldur’s Gate 3 fills a current void in big-budget RPGs as BioWare sorts itself out,” Shepard writes. “It’s been a minute since we got a meaty RPG that is truly character and choice-driven, full of big decisions and consequences and relationship-building, and involving player expression on this level.”

Vincke guesses that people will only experience about 30 percent of the game or less during their first playthroughs, he told senior Kotaku writer Ethan Gach in a recent interview.

Read More: Hyped RPG Baldur’s Gate III Took Six Years To Make Because It’s Scary-Big

“You’re seeing 400 developers putting their heart and souls into [Baldur’s Gate 3],” Vincke said to IGN. “You’re getting the best of them and their craft into this game. And so I can tell you, it’s quite a thing.”

Sorry, Divinity fans. Take solace in the fact that your time will eventually come.

It might help to know that Baldur’s Gate 3 is almost out the door—Larian, hoping to avoid competition with Starfield and the Cyberpunk 2077: Phantom Liberty expansion, bumped its PC release date up a month to August 3. It will release for PlayStation 5 on September 6, and an Xbox Series X/S date is not yet confirmed.

 

Survivor Is Coming To PS4, Xbox One

Respawn and Electronic Arts’ popular single-player Star Wars sequel, Jedi: Survivor, is making the leap from current-gen to the older PlayStation 4 and Xbox One consoles.

Launched in April, Star Wars Jedi: Survivor is the follow-up to 2019’s Jedi: Fallen Order. In this most recent Star Wars adventure from Titanfall devs Respawn, players again take on the role of Cal Kestis, a Jedi who survived the purge during the end of the Clone Wars as a young boy and who now hangs out with his ragtag found family of misfits as they try to free the galaxy from the Empire’s clutches. This very good follow-up originally skipped last-gen consoles in order to, in the words of the game’s director, offer up a “true new-gen experience.” But now, Cal Kestis is coming to a PS4 near you.

During Electronic Arts’ August 1 earnings briefing, the publisher revealed that Respawn was “in the early stages of development” on PS4 and Xbox One ports of Star Wars Jedi: Survivor.

EA didn’t specify when these last-gen ports would be released and declined to offer any extra details to Kotaku.

The publisher clarified that Star Wars Jedi: Survivor’s current versions weren’t going to be left behind, and confirmed that “additional performance improvements” for PS5, Xbox Series X/S, and PC still remained a “top priority” for Respawn. It also promised to share more about these improvements “as soon as the next update is ready.” This is good news, as the game still suffers from performance issues after previous updates helped, but didn’t quite fix, framerate drops and in-game stuttering.

A surprise, to be sure...

For many, the news that EA is bringing Jedi: Survivor to PS4 and Xbox One will be surprising. While it makes sense from a financial standpoint—those older machines still have millions of dedicated players in 2023—it seems at odds with what Respawn said before the game’s launch.

Specifically, the game’s director Stig Asmussen explained the reason for skipping PS4 and Xbox One was so the team could deliver a “true new-gen experience in the Star Wars universe.” It seems Respawn is also willing to lower the resolution and framerate limits to accommodate the older hardware.

It’s also interesting that the game is coming to older, less powerful machines since Jedi: Survivor seemed to push the PS5 and Xbox Series X/S harder than most games. I’m curious how well the game will run on much older hardware, in particular the base Xbox One, which is rather long in the tooth. These consoles are almost a decade old, now.

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When Is Baldur’s Gate 3 Coming To Xbox? It’s Complicated

Baldur’s Gate III arrives on PC on August 3 and is right around the corner on PlayStation 5. But what about Xbox Series X/S? The sprawling role-playing game still doesn’t have a release date on Microsoft’s console, though fortunately Larian Studios was recently able to confirm that it will arrive before the end of 2023 after a complex and bizarre saga that all revolves around split-screen co-op.

The Dungeons & Dragons-based game has been in Early Access for several years, with fans patiently waiting to dip their toes into the deep end of its massive world full of hidden secrets and branching storylines. A console version of the game will arrive on PS5 on September 6, just in time to take advantage of Starfield’s absence from Sony’s “next-gen” platform. Larian says it needs more time to finish the Xbox version of the game, but hasn’t yet been able to commit to a firm launch date.

Is Baldur’s Gate III a PS5 exclusive?

The short answer is: no. While the RPG is coming to PS5 first, Larian has been clear that there’s no timed-exclusivity deal in place or favoritism going on. It’s simply that the PS5 version is ready now and the Xbox one isn’t yet.

“There’s no platform exclusivity preventing us from releasing BG3 on Xbox day and date, should that be a technical possibility,” the studio wrote in February. “If and when we do announce further platforms, we want to make sure each version lives up to our standards and expectations.”

Originally set to come out on August 31, Larian actually pushed the PS5 release date back a week so it would have more time to fine-tune its performance on that platform (the game is targeting 60fps).

Why isn’t there an Xbox Series X/S version yet?

The real culprit is the Xbox Series S. Larian mentioned back in February that it was still having issues with Baldur’s Gate III’s splitscreen coop on the less powerful hardware. Since Microsoft requires feature parity between the Xbox Series S and X, Larian seemingly didn’t have an option to change or cut things from the one version to get it out the door quicker.

“We’ve had an Xbox version of Baldur’s Gate III in development for some time now,” Larian told fans earlier in the year. “We’ve run into some technical issues in developing the Xbox port that have stopped us feeling 100% confident in announcing it until we’re certain we’ve found the right solutions.”

Studio head Swen Vincke elaborated on the nature of some of the issues again in July, pointing to the challenge of optimizing a game for consoles that kept growing throughout development like Baldur’s Gate III. Players are free to explore its central hub city, and the game tracks tons of decisions made in order to create a more immersive playthrough as if you were part of a real-life D&D session.

“On Xbox, it’s a different platform, it has, as you know, there’s two platforms really,” Vincke told Kotaku. “And so we have to see where we ended up. And the team is committed to working on it, it has for a long time already. So they’re going bit by bit, you know, like, you tear down one performance barrier and go to the next one.” He added that Microsoft’s engineers have been helping Larian, but also pointed to the reality that it’s an independent studio with finite resources.

“Everybody wants this out on Xbox. It’s not that we don’t want it out on Xbox,” Vincke told IGN. “It’s just that, our problem — and this is us, Larian — is that we just made a very big game. And it’s a very complicated game.”

Baldur’s Gate III will ditch co-op on Series S

So where does that leave the Xbox Series X/S version? The studio had said in the past that it was hoping to get Baldur’s Gate III on Xbox by the end of 2023, but couldn’t commit to a hard date yet, especially as it prepared to juggle post-launch updates as the full game goes out into the wild. But following an in-person meeting with Microsoft Gaming CEO Phil Spencer at Gamescom 2023, things changed.

“We’ve found a solution that allows us to bring Baldur’s Gate 3 to Xbox players this year still, something we’ve been working towards for quite some time,” Vincke tweeted on August 24. “All improvements will be there, with split-screen coop on Series X. Series S will not feature split-screen coop, but will also include cross-save progression between Steam and Xbox Series.”

There remains some confusion over what exactly caused the initial holdup over split-screen. Was Larian Studios misled over Microosft’s feature parity requirement, or did Spencer make a narrow exception for Baldur’s Gate 3 that he’ll try to hold other studios to in the future? The company has continued to commit to supporting the Series S, even as it hits the mid-way point of the current console cycle.

Update 8/24/2023 12:30 p.m. ET: Added new information from Larian Studios about the timeline for the Xbox versions.

 

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